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Once installed, these files and
configuration changes will provide the following special effects.
Prop spray, wheel spray and a
ripple effect on the runway.
These effects are automatically
triggered under the following conditions.
It is Raining or Snowing
Your aircraft is on the ground
or less than 10'AGL
Your speed is 40 Kts or greater
All of these conditions must be
met in order for the effects to appear.
The effect will stop automatically
once you have lifted off or have slowed to less than 40 Kts.
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In the lower right corner of the
Annunciator display you will see runway type and condition information.
This display operates under the
same conditions that trigger the effects.
It will detect if the runway
surface is DRY , WET , ICY, or SNOW covered and if the runway is CONCRETE,
BUMPY, WATER, ROUGH, ASPHALT, GRASS (short grass), MEADOW (tall grass), HARD TURF, SNOW, ICE, URBAN, FOREST, DIRT,
CORAL, GRAVEL, TAR CHIP, MESH, BITUMIN, BRICK, MACADAM, PLANKS, SAND, SHALE,
TARMAC.
Please note that you may not
actually encounter all these different types in FS2002. I am suspicious that many of these are
listed as left over bits of code from Combat Flight Simulator 2 and may not be
implemented in FS2002. Please also note that whatever it reports, the
information presented is what the sim is reporting and the gauge is just
passing it on so when you see it reporting something you feel is well, unusual don’t be too surprised .
Of course if all goes well with your Dash 7 flight, you will hopefully not see this one too
often.
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This updates the interior lighting
and will brighten up the cargo area for nighttime operations.
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Fire up FS2002, hop into the Dash
7 and go find yourself some rainy or snowy weather. Check the annunciator display and it should tell you the runway
type and conditions. Get lined up on the runway, switch to Spot Plane view and
roll. Once you hit 40 Kts. the effects should trigger, liftoff and
they should automatically switch off.
When you are ready to land, if
the conditions are right the effect should trigger again as soon as you
touchdown and switch off once your speed drops below 40 Kts.
The Cargo Lights are activated along
with all the other lights with key press “L” and can be operated independently
of the landing and navigation lights by
key press “Shift+L”
Special thanks to Nick Pike who very kindly allowed me to use his XML code for the surface gauge and was nice enough to help sort things out and get it working properly. I made some minor changes to the gauge code and created/modified the effects . The gauge code is based on Nicks original work in his project “C4-SST “ a concept design aircraft with cruising speed of Mach 2.0 at a cruising height of 66-68,000 feet. The entire panel is done in XML and it’s full of interesting features. The next time you need to get to the other side of the planet in a hurry, I suggest you strap yourself into Nick’s C4-SST .
Thanks to Paul Saunders for helping
test and develop the light fx .
Brian